Smithing

This domain governs all sorts of metal-working from weapon- and armorsmithing to gold-, siver- and blacksmithing. Because Goibniu is the smith of the gods, these crafts are the only ones not under Lugh Lamfada's control.

This domain is related to Earth, Fire and Magic.

Deities: Goibniu

Granted Powers:

You gain the spell-like power to Identify any magical item for which the feats Craft Magic Arms and Armor or Forge Ring are needed as a prerequisite. The power is usable a total number of times per day equal to 3 + your Charisma modifier.

You gain the feat Craft Magic Arms and Armor and the new feat Mastersmith.

Add Craft (weaponsmithing) and Craft (armorsmithing) to your list of class skills.

Domain Spells

  1. Mending: Makes minor repairs on an object.
  2. Magic Weapon: Weapon gains +1 bonus.
  3. Heat Metal: Make metal so hot it damages those who touch it.
  4. Magic Vestment: Armor or shield gains +1 enhancement per four levels.
  5. Greater Magic Weapon: +1 bonus/four levels (max +5).
  6. Disrupting Weapon: Melee weapon destroys undead.
  7. Blade Barrier: Wall of blades deals 1d6/level damage.
  8. Mage's SwordF*: Floating magic blade strikes opponents.
  9. Iron Body: Your body becomes living iron.
  10. MiracleX: Requests a deity's intercession.
*Use your Wis modifier instead of Int to modify the attack roll.

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© 2004 by Lorenz Lang, alle Rechte vorbehalten.     ∞     Lorenz.Lang@gmx.de