Plant

Many Tuatha dé Dannan grant access to this important domain. The Plant domain governs all plant-life regardless of form and environment.

Deities: Dana, Dagda, Cernunnos, Artio

Granted Powers:

Channeling: Rebuke, command, or bolster plant creatures.

5 ranks of Knowledge (nature) give you a +1 bonus to the DC for rebuking or commanding plant creatures.

You gain the feats Extra Channeling and Skill Focus ( Knowledge (nature) ).

Add Knowledge (nature) to your list of class skills.

Domain Spells

  1. Detect Plants: Detects kinds of plants.
  2. Entangle: Plants entangle everyone in 40-ft.-radius.
  3. Barkskin: Grants +2 (or higher) enhancement to natural armor.
  4. Plant Growth: Grows vegetation, improves crops.
  5. Command Plants: Sway the actions of one or more plant creatures.
  6. Wall of Thorns: Thorns damage anyone who tries to pass.
  7. Repel Wood: Pushes away wooden objects.
  8. Animate Plants: One or more trees animate and fight for you.
  9. Control Plants: Control actions of one or more plant creatures.
  10. Shambler: Summons 1d4+2 shambling mounds to fight for you.

Carrilion Rules Index Spells Index Domain Index

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