Earth, Stone, Ore and metal are all part of the element Earth. It is therefore the most diverse element, but also the most rigid - slow and heavy. Of the human races the dwarves are the most earth-bound, literally living in it. Humans and Elves merely live on it's surface and usually don't care what's beneath them. The element Earth is related to Autumn and Smithing.
Earth is the most important element to the Tuatha dé Dannan, and the domain is granted by many deities.
Deities: Dana, Dagda, Cernunnos, Artio, Goibniu
Granted Powers:
Channeling: Turn air creatures.
Channeling: Rebuke, command, or bolster earth creatures.
Note: 5 ranks of Knowledge (the planes) give you a +1 bonus to the DC for turning air creatures, as well as rebuking and commanding earth creatures.
You gain Stonecunning: This ability grants you a +2 bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like.
If you are a dwarf, this bonus stacks with your racial Stonecunning.
Something that isn't stone but that is disguised as stone also counts as unusual stonework. If you merely come within 10 feet of unusual stonework you can make a Search check as if you were actively searching, and you can use the Search skill to find stonework traps as a rogue can.
You can also intuit depth, sensing your approximate depth underground as naturally as a normal human can sense which way is up.
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